Class RebuiltFuelOnFly

java.lang.Object
org.ironmaple.simulation.gamepieces.GamePieceProjectile
org.ironmaple.simulation.seasonspecific.rebuilt2026.RebuiltFuelOnFly
All Implemented Interfaces:
GamePiece

public class RebuiltFuelOnFly extends GamePieceProjectile

Represents an FUEL launched into the air.

This class models a RebuiltFuelOnField launched into the air.

The simulation will determine if the FUEL hits its target—the HUB.

The user can specify a callback using #setHitNetCallBack(Runnable), which will be triggered when the FUEL hits the HUB.